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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

2D to 3D conversion - Proposal

Posted by Marius Oberholster on Monday, April 9, 2018 Under: proposals
Hey all!

I had the amazing priviledge of being able to write another proposal on Right-Click Select! Shockingly, I didn't actually blog about it, so that is what this is! Yay, hahaha!

So the basic idea is that you use the existing depth information (mist pass) to slice up the scene in as many slices as possible, causing something like this:

This means that you can now shift these slices and create what your eyes will see. I was extremely opposed to it, but it actually does make more sense to do two angles, because the distortion is less per eye, but what makes this proposal so great is that it should give such amazing results that it will not really be needed to do two (hopefully).

The difficulty with 3D rendering is that it takes twice as long as normal renders. You have two eyes, therefore you need to images per frame in order to have a 3D frame. These differ slightly on a horizontal offset. That offset means that certain objects are occluded in one frame, yet visible in another - hello conversion's biggest problem; holes!!

The proposal has a very unique solution to this problem, but in order to find that out, I want you to go check out the proposal! haha.

The best part about this whole thing is that it doesn't take as long as true 3D rendering, requires only some clever programming, testing and it can be applied to VR as well (had to test that in a clever way - again go check out the proposal! haha).

In conclusion, to get this feature implemented (reducing 3D render times by roughly 45-48%), it needs to be upvoted and I mean by plenty! So far I have only 3 points on it and we need a lot more to get proper attention.

So again, here is the link, so go check it out!!

Also, you want to see what it looks like, so here's the example image - Red/Cyan anaglyph glasses required.

All images (c) Marius Oberholster
To find out more about Exodus 7-12, Kjv, visit:

Have a great one and GOD bless you!! (^^,)

In : proposals 

Tags: god  jesus  holy spirit  blender  anime  3d  conversion  depth  proposal  upvote  coded  now 

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