Heya!
Over the last weeks, I have been posting about the tutorial I am working on and while I currently am experiencing quite a bit of difficulty there, it has given me some time to just mess around trying to look for a solution (already prayed and waiting for HIM to reveal it).
While messing around with some of the textures, I came across a combination that works really well for wall tiles, but after playing with it a bit, turned it back into bricks I add the gloss node as well and got this incredible (imo) wet brick look:
Now obviously it doesn't rain in Blender, lol, but since it is a very good 3D graphics program, it is a lot of fun to work with, because you get great results and in not too much time either. This one, imo, has that just rained outside type look, but I don't know how this would respond in a scene, tbh (to be honest). Eitherway, I really like it and for this result at 10 passes in Cycles, it is a very good result.
As usual, all procedural.
Have a great one!
Thank YOU!!!!!!!