The Blog

About Me


Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Browsing Archive: July, 2012

FOUND: Erhard Enslin

Posted by Marius Oberholster on Tuesday, July 31, 2012, In : Missing Persons 
Hey all!

Thank you to everyone who made use of the resources I put out to help find him, but I am very pleased and sad to report him being found...
He was in a car accident and passed away early on Saturday morning. Even though he had ID on him, he was for some, unknown to me, reason treated as an unknown and that's why the family only found out today...

I am very thankful to everyone that pitched in and the family gives their thanx too.

Let's pray:
FATHER, we come to you sad and thankful. Sad bec...
Continue reading ...
 

Missing Person: Erhard Enslin

Posted by Marius Oberholster on Tuesday, July 31, 2012, In : Missing Persons 
A friend of mine's cousin went missing on Friday. Though they don't know the details of the how and why yet, they and I do ask for your assistance to blog this everywhere you can and to use social networking as far as you can.
To download the images at full resolution, simply left-click them and they should open the full-res I have available. If it just opens it, you can right-click it and save it.

Here is a flyer with all the info I have available to me:


You can also use this image as you profi...
Continue reading ...
 

Space station getaway

Posted by Marius Oberholster on Saturday, July 28, 2012, In : General 
Hi all!!

A few days ago, Andrew Price uploaded a new tutorial (part 1 of 2 to be more precise) on making a space ship corridor. Now, I really liked the idea once I've found out that it's not for a ship to go through, but a hallway in a space ship itself.

I have only watched a small part of the first one and I am yet to finish watching it and also part two when he releases it (or at least that's the plan GOD willing), but before all that, I took today to make a corridor too. It just sort of grew...
Continue reading ...
 

3D tutorial cover change

Posted by Marius Oberholster on Wednesday, July 25, 2012,
A friend commented on the previous cover and I realized that it wasn't getting across that it consisted of the experiments it took to get the final result, so this is the new cover, more focused on the tutorial itself. Hope y'all like it!

To be honest, I find this one more appealing and a lot more 'finished' looking (^^,).

Thanx for the comments people (^^,)

Thank YOU!!!!!!!!!

Continue reading ...
 

3D Tutorial is finally completed!!! OOOH!!!!

Posted by Marius Oberholster on Wednesday, July 25, 2012, In : Tutorials 
Hey all!

As you can see, I am very excited to announce the release of the 3D tutorial (you know, 3D with a single render). Anyway, you can find it here, under the Free Blender Tutorials section on the home page.

Here is the final cover of the tutorial:


I went for the blue and red line for obvious reasons, but the rest are images from experiments trying to get a good result.

Hope you enjoy the tutorial!

Thank YOU very very very very much for all the help and guidance! YOU rock JESUS!

Continue reading ...
 

Current tutorial image change

Posted by Marius Oberholster on Monday, July 23, 2012, In : General 
Hey all!

I've been thinking about the image I wanted to use for the cover of the 3D tutorial and although the current one looks cool, it is still very much like looking into a bumpy cube = no proper depth for different positions.

So the plan is to not only finish the tutorial today, but to also fix the cover image and hopefully get it posted tomorrow!

If it works (and I pray it does, because it really seems like the HOLY SPIRIT's leading), the new cover will be a very cool surprise. If you see t...
Continue reading ...
 

Tutorial cover image

Posted by Marius Oberholster on Friday, July 20, 2012, In : Tutorials 
Hey all!

I was working on the tutorial and the test scene was really not doing the effect justice, so I decided to add the method to an old, highly detailed scene I did a while back; the music room.

You can see the depth the clearest along the sofa on the right, the piano's cover over the guitar and on the music stand next to the wall.

It clearly shows that the effect does work and works well in a scene, but as it goes, the final image will always be darker in this case, because the anaglyph's b...
Continue reading ...
 

Started with the 3D tutorial today!!

Posted by Marius Oberholster on Thursday, July 19, 2012, In : Tutorials 
Hey all!!

I started with the 3D render tutorial today and it is going well, but the scene I used is really not making the method look good, so I am very much considering redoing it, so the final result will be a more realistic representation of what you would get in an actual scene. Maybe applying it to an existing project as a proper example for the cover. The music room should do a good job (^^,).

Not promising, but will let ya know when it is ready for download!! (^v^)

Have a great day!!
Thank...
Continue reading ...
 

Hopefully work starts on the 3D tutorial today

Posted by Marius Oberholster on Wednesday, July 18, 2012, In : Tutorials 
Exactly what the title says, lol.

I have looked at the node system since the last post on this topic and have seen there is a bit of excess nodes that really don't need to be there, so the final node systems may differ a bit in the tutorial.

I have also tested the side-by-side color version and I am pleased to report that it does indeed work and is ordered correctly. Sadly I don't know how to fix some of the ghosting issues, but they are minor if you don't overdo the depth settings. Maybe some ...
Continue reading ...
 

Final node systems to be explained in the tutorial

Posted by Marius Oberholster on Monday, July 16, 2012, In : Tutorials 
Hey all!

I know it's been only maybe an hour since my last post, but from all the work on this, I really just don't see this getting any better from my side yet. However, I may still work on this after the tutorial and you're welcome to improve on it as well (^^,).

Here are the node systems (how they look), for the color side-by-side (squashed, unless you render your scene at the final full side-by-side resolution and use the crop node as well) and for the anaglyph (the anaglyph consists purely...
Continue reading ...
 

Progress on the output

Posted by Marius Oberholster on Monday, July 16, 2012, In : Tutorials 
Hey all!!

I've been working very hard to get some form of good result in depth and thankfully here it is:




Now, while the depth is great, it still only goes so far and then it doesn't go any further. In other words, if the object goes beyond a certain point, there is no more depth to give it and to you it will only be getting smaller.

The ideal is to get double the depth I have currently, but doing a two-step overlay (it helps focus a center of the scene), but there are many issues that still nee...
Continue reading ...
 

3D in Blender using only one render

Posted by Marius Oberholster on Friday, July 13, 2012, In : Tutorials 
Last night before I went to bed inspiration hit and I just had to try and get this to work right and I tried and tried and tried until 'bout half past eleven and then I saw the render was just not working. No matter what combination of nodes I tried, it just wouldn't work, however, I knew it was possible.

So this morning after getting up and turning on my PC I just had to keep trying again and I think I finally have a good result in not only color mixing, but also overall depth. This is not pe...
Continue reading ...
 

Updated logo

Posted by Marius Oberholster on Thursday, July 12, 2012, In : General 
A few posts back my brother's logo was shown. He was given some inspiration to update its look quite a bit and he asked me to put it together from the old one and so here it is:



If you follow this site regularly, you could have seen that I posted this in the portfolio section of the site earlier today, next to the old one. Out of the two, I really do prefer this one and enjoyed making it. In keeping with the old design, perspective was still left out, but I had to split the contact info, becau...
Continue reading ...
 

Flag tutorial

Posted by Marius Oberholster on Thursday, July 12, 2012, In : Tutorials 
I know there are a few out there that show you how to do a flag with procedural textures, but I wanted to take it a step further and do the whole flag (including the side with the rope and two holes) with procedural textures only. And this is the result:


I know as a South African citizen you may be thinking "Why in the world would he make a French flag instead", because I am learning French and it was the first flag that came to mind. After showing my brother this render, he asked me why I did...
Continue reading ...
 

3D Portfolio section!

Posted by Marius Oberholster on Friday, July 6, 2012, In : General 
I recently applied for a job and needed a proper portfolio of my 3D work (and I made sure I added only what HE wanted in) and you can check it out using the navigation at the top (far right).

Obviously, they will not remain the best works and will be replaced by other pieces as I learn and grow in skill, but I like the work so far!

Hope you enjoy scrolling through it!

Oh, about the feature pic. I did a comparison a while back between Cycles Render and Blender Render for the book I'm still workin...
Continue reading ...
 

Wood tutorial almost finished!

Posted by Marius Oberholster on Thursday, July 5, 2012, In : Tutorials 
Hey peoples!!

Thankfully I had the opportunity to work on the book again this week and managed to finish writing it and finishing the cover as well. It still needs to be checked and maybe more info added, but it's one tutorial away from the Blender Render section being completed!!! As with the other tutorials having a similar cover, this is completely procedural textures (using nodes and directly applied).

So without further ado, here is the cover of the wood tutorial:


It took quite a bit of wor...
Continue reading ...
 
 
Social
(+27) 073 104 2834   |   marius.oberholster@gmail.com   |   Contact

Make a free website with Yola