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Browsing Archive: May, 2012

Wood with procedural textures!

Posted by Marius Oberholster on Thursday, May 31, 2012, In : wip 
Wood is one of the most difficult textures I've had to try and make with only procedural textures, but I'm glad to announce there's a way to add knots to wood with grain distortion.

Though I only managed it yesterday (with a lot of grace), it looks cool so far and the actual tutorial should (prayerfully and hopefully) have a better result. The node system looks something like this:



This the result of above:

(Full res is HD; right-click > View Image)

I have a few things I would like to change, suc...
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Brilliant Scanner Software for windows; Documalis!!!

Posted by Marius Oberholster on Monday, May 21, 2012, In : Recommendation 
Recently my Linux crashed and I was forced to move to Windows and from now on work on that and was really dissapointed to find that our scanner's software wasn't commercially licensed (and that's the scanner's own scanning application). Anyway, so I went searching for something and after a maybe two or so days of searching, HE lead me to Documalis. It's a France based (from the domain on the e-mail and the French website) company that created a Freeware scanner application. In it's downloaded...
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The results of the Perfect Holiday competition!

Posted by Marius Oberholster on Friday, May 18, 2012, In : Blender Guru Competitions 
After two or three weeks of waiting, the results are finally in! As excited and nervous as I was when I saw the post on FB, I was just as disappointed to see my entry wasn't even added to the page of the results...
That could be for many reasons, but the most likely is that he may have missed it entirely or just forgot about it, because I submit mine in a different way.

See, the website he uses for the submissions, prohibits religious content, so as someone who is registered on that site, I the...
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Texture painting!

Posted by Marius Oberholster on Thursday, May 17, 2012, In : Tutorials 
This is one of Blender's coolest feature imo. You can literally paint over objects in 3DView. So cool. Not overtly original or even that fancy, just the knowing you can is cool!

For this part of the book (now becoming a set of books, due to my PC's inability to handle the large file), I used the monkey mesh that comes with Blender. Very simple low res texture, but it definitely shows that you can achieve good results with this technique.

Here's the final:


I really had to up the contrast and brig...
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Blocks in Blender

Posted by Marius Oberholster on Friday, May 11, 2012, In : General 
There's a game out that mixes 2D and 3D and gives you these blocky characters that can rotate their 2D world 4 times (like a cube's sides). After seeing it, I remembered that Blender actually has a feature to remesh something into such a block figure and so I thought I'd give it a go on something simple.

This is the scene before some editing with Perspective view:


This is the same scene with minor editing set on Orthographic view:


Looks cool and works with animation, but there seems to be a snag...
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WOW!!

Posted by Marius Oberholster on Friday, May 4, 2012, In : Tutorials 
What a day's work!! JESUS really showed up for the mountain snow tutorial to say the least! And here's why:
I posted an image a while back, showing you guys that you can add snow to a mountain using the Blend procedural texture. That was this picture:

Cute, but not very impressive (even back then I knew it wasn't very impressive and only a proof of concept; that it was possible to do), but today really showed what you can do with it, which is this one:

(Full res is FullHD - right click > View Im...

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Procedural Textures - An Introduction

Posted by Marius Oberholster on Thursday, May 3, 2012, In : Tutorials 
Heya peoples!

Remember I did a tutorial a while back on procedural textures, just to show what they can do. Well, I made it available on this site, but couldn't host it, it had to be e-mailed to anyone who wanted it, but now I found that Google Docs allow you to share files with the web and there was the solution.

In case you don't recall which tutorial I am talking about:



Remember, this one is only the pre-release of the book and that the book I'm working on has a much wider scope of explanatio...
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"For I testify unto every man that heareth the words of the prophecy of this book, If any man shall add unto these things, God shall add unto him the plagues that are written in this book:
And if any man shall take away from the words of the book of this prophecy, God shall take away his part out of the book of life, and out of the holy city, and from the things which are written in this book.
He which testifieth these things saith, Surely I come quickly. Amen. Even so, come, Lord Jesus.
The grace of our Lord Jesus Christ be with you all. Amen." Revelation 22:18-21

"Add thou not unto his words, lest he reprove thee, and thou be found a liar." Proverbs 30:6

King James Version, Public Domain

About Me


Marius Oberholster Hey! I've been doing this full-time since July of 2011. It has been an incredible learning experience, not only learning how Blender works (still learning), but also about Open-Source and the incredible software available. ----------- This Blog will be a way to stay up to date on all things Panther Dynamics as well as some personal stuff as well.

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