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Browsing Archive: April, 2013

Something different

Posted by Marius Oberholster on Tuesday, April 30, 2013, In : Tips 
Hey all!

Yesterday afternoon I wanted to do something different, so I started playing around with the tooning features Blender already has, before Freestyle becomes official. I want to know what I can use to add effects and so on, if it is required initially :). Also, I see many renders don't maintain a solid line scale to decrease detail as an object becomes smaller in relation to the frame. For example, look below at the Suzanne in the background.

So, I tested it with Suzanne:


This combines va...

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Finally back to doing something, lol

Posted by Marius Oberholster on Friday, April 26, 2013, In : General 
Hey everyone!

I am still editing on the book, but this last week has been garden work like never before and today I took some time off to just do something fun (was so tired I fell asleep whenever I sat down, lol).

Anyway, I am working on something with the ocean modifier (not specifically for the ocean modifier, but it may certainly apply), but first I had to get a material in Cycles that I would be happy with and this was the result:



While it may be far too dark in this scene, it is really not...
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Quickly now :)!!!

Posted by Marius Oberholster on Tuesday, April 23, 2013, In : Blender Guru Competitions 
Heya!

This is your friendly call to finish and submit your entries for the Blender Guru competition! You have literally just under a work week (5 days) left to get yours in. Some of the entries can make you feel that yours doesn't stand a chance, but everyone has a chance if they excel in the criteria so don't give up just because you may not be great at modeling just yet!

Check out the competition page for a refresher on when (remember, time zones apply) and where to submit your entry!

Have a g...
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Entry finished! (^^,)

Posted by Marius Oberholster on Wednesday, April 17, 2013, In : General 
Hey all!

I am very glad to report my Blender Guru competition entry is in and I am extra nervous about this one; animation.

I went more for a non-typical animation, but still counts and I really hope you all will like it a lot. I would like to post it when the competition has closed (29 April 2013, 23:59 GMT) and the winner has been announced (two days on). So please be patient until then.

On the upside, after around 4 days of rendering, it means I can get back to editing the book (oh yeah!). I ...
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Fantastic news!!!

Posted by Marius Oberholster on Thursday, April 11, 2013, In : General 
Hey everyone!

I shared this yesterday on the Facebook page, but not here yet, but this truly needs a blog post.

Freestyle is officially now a part of the official Blender buildbot. While not yet considered a stable release, I do believe it will be workable, but remember, you always use OpenSource software at your own risk.

Anyway, let's not get down about it, it is truly something fantastic and I went about YouTube to find the best examples I could on it:

Showcasing models:


Short animation:

And h...

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Edit in progress - - - -

Posted by Marius Oberholster on Tuesday, April 9, 2013, In : wip 
Hey all!

As you know, the book is in it's editing stage and I have to say, I've had some moments where I couldn't follow it, hahaha. Thankfully, when taking the time to go through it, I found that things do work out if you are familiar with Blender. Today I tested the run-off part of a tutorial and I am happy with this quick result:



The above is completely done with Cycles and procedural textures (100 samples) and I think it came out really well. I did however find a flaw in this section that d...

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Blender render still great!

Posted by Marius Oberholster on Thursday, April 4, 2013, In : Tips 
Hey everyone!

Today I want to give a free tip again. Many users may think that because development ceased on Blender Render, that it is now obsolete. While it doesn't have certain features, I really still enjoy this engine and find it surprisingly powerful when used with the compositor.

This tip is about transparency in Blender Render!
There are three types in this case and I have honestly never used the Mask one. Tried once soon after starting with Blender, but I don't really know how it works,...
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Bricks that go crack

Posted by Marius Oberholster on Wednesday, April 3, 2013, In : wip 
Hey all!

Been editing the book (yes, it is that far along, can you believe it?!) and along the way I've encountered some really strange paragraphs, lol. This morning was almost like an entire section. In the Ruin tutorial, I explain how to make cracks and how to add them to the ruin and I was reading this section and going "wha'?!", hahaha. Anyway, I thought let me just open Blender and work this section through and see what I get and I really liked the result, so I thought I'd play with it a ...
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"For I testify unto every man that heareth the words of the prophecy of this book, If any man shall add unto these things, God shall add unto him the plagues that are written in this book:
And if any man shall take away from the words of the book of this prophecy, God shall take away his part out of the book of life, and out of the holy city, and from the things which are written in this book.
He which testifieth these things saith, Surely I come quickly. Amen. Even so, come, Lord Jesus.
The grace of our Lord Jesus Christ be with you all. Amen." Revelation 22:18-21

"Add thou not unto his words, lest he reprove thee, and thou be found a liar." Proverbs 30:6

King James Version, Public Domain

About Me


Marius Oberholster Hey! I've been doing this full-time since July of 2011. It has been an incredible learning experience, not only learning how Blender works (still learning), but also about Open-Source and the incredible software available. ----------- This Blog will be a way to stay up to date on all things Panther Dynamics as well as some personal stuff as well.

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