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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Browsing Archive: December, 2014

Underwater compositing - Brightest boost

Posted by Marius Oberholster on Thursday, December 11, 2014, In : Quick Blog Tutorial 
Hey all!

Now we're on to part two of the series on underwater compositing. Obviously, I'm no expert at this, but what I do know I do like to share, so I hope you find this helpful.

Personally, I used Blender Render a lot. It is the old render engine in Blender and it does not support caustic light. I remember when I started out with Blender, I really really tried to figure out how to make it make that light, but nothing, haha.

In compositing, you have, in situations like Blender, values that go ...
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Underwater compositing - Color fringe

Posted by Marius Oberholster on Wednesday, December 3, 2014, In : Quick Blog Tutorial 
Hey all!

Today I want to share a little trick with you that GOD taught me on compositing for underwater. Now, granted, this may not be anything new to you, as you may have done something along these lines before using the lens distortion node, but using lens distortion has some draw backs which is why GOD taught me this method.

Problems with using the lens distortion node:
- Firstly, it is a great node and it's very useful for adding that special imperfection to a render, but its dispersion is n...
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