Hey all!
Yey for another BGE tutorial, I would say, haha.
Today, like the title says, we're talking about caustics in BGE. As you all know, there are some incredible projects for this, and one that particularly stands out, but these, at least for me, has never been an option without scripting, so, I needed to find another way and this is it:
(Focus on the back wall and on the floor)
Doing this is incredibly easy. In the same way that you would add an animated texture to a plane for water, you add...
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