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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Browsing Archive: March, 2016

Clouds

Posted by Marius Oberholster on Friday, March 25, 2016, In : Tutorials 
Good day everyone!

This week went mostly to clouds! haha. Not a bad thing, because I really do like the results.

If you have every struggle with clouds or didn't know how to, checking out mine and Andrew Price's you'll be able to skip lots of headaches!

You can watch mine here:

(GOD is awesome!!)

You can watch Andrew's here - he's also the one GOD referred me to for modelling clouds better:


Have a great day and GOD bless!!

Know JESUS yet?

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Action lines

Posted by Marius Oberholster on Thursday, March 17, 2016, In : Tutorials 
Hey all!

Super excited about another tutorial!! GOD has given me a gift for teaching and oh wow, if I don't get to express it for HIS Glory in some way often enough, I feel antsy and I started to feel antsy this week and I am so thankful I get to share this with you.

GOD gave me this last night! Last night and wanted it up today. Naturally, I tried recording it last night, but ran into so many roadblocks. I went to sleep and this morning, I was awake earlier and I got started on it and HE helpe...
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Make Human to chibi WIP

Posted by Marius Oberholster on Thursday, March 3, 2016, In : wip 
Hey all!

Recently, I've had someone comment on the Make Human to anime tutorial, asking how far the geometry edits can be pushed in Blender. The answer is: "Surprisingly far". Of course, this means he wants to keep the rig intact and that does mean your edits are limited, a lot more so than if you were to model and rig it yourself - one of the advantages of Make Human is that most of the work is already done.

Now, for the tutorial, I got this result:

(I still luv this result!!! :D)

For some, it i...

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