About Me
Marius Oberholster |
Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around! |
Anime Impact Frames - Product and Why
Posted by Marius Oberholster on Wednesday, January 19, 2022,
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Anime Motion Blur techniques
Posted by Marius Oberholster on Wednesday, November 24, 2021,
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Take responsibility for your project
Posted by Marius Oberholster on Wednesday, November 10, 2021,
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Better Proposals and why it matters
Posted by Marius Oberholster on Wednesday, November 25, 2020,
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Node Groups mean New Features
Posted by Marius Oberholster on Tuesday, October 2, 2018,
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2D without freestyle, for the Game Engine
Posted by Marius Oberholster on Wednesday, November 20, 2013,
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A little bright I would say
Posted by Marius Oberholster on Tuesday, September 24, 2013,
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New profile pic! A good face lift!
Posted by Marius Oberholster on Thursday, August 1, 2013,
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Remember two posts ago, the sea?
Posted by Marius Oberholster on Thursday, May 2, 2013,
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Finally back to doing something, lol
Posted by Marius Oberholster on Friday, April 26, 2013,
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Update on the earlier post
Posted by Marius Oberholster on Wednesday, January 23, 2013,
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A bit later, but still the same day
Posted by Marius Oberholster on Friday, January 11, 2013,
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Particles+Collision vs BulletPhysics
Posted by Marius Oberholster on Friday, January 4, 2013,
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Complex texture? Displacement? What is that?
Posted by Marius Oberholster on Thursday, October 11, 2012,
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Client of the month certificate
Posted by Marius Oberholster on Monday, September 24, 2012,
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Rendering out an animation as an image sequence is good!
Posted by Marius Oberholster on Thursday, September 20, 2012,
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Slowly toasted for too long
Posted by Marius Oberholster on Monday, September 17, 2012,
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A little something just thrown together
Posted by Marius Oberholster on Tuesday, September 11, 2012,
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Progress on the final stages of the Blender Render section
Posted by Marius Oberholster on Wednesday, August 29, 2012,
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An example of one procedural texture
Posted by Marius Oberholster on Friday, April 13, 2012,
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Jaw-dropping Blender animations!
Posted by Marius Oberholster on Tuesday, January 3, 2012,
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Welcome! Whoo hoo! First post! lol
Posted by Marius Oberholster on Wednesday, December 28, 2011,
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