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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Compositing solution

Posted by Marius Oberholster on Monday, March 24, 2014 Under: Quick Blog Tutorial
Hey all!

Been a long time since I've put up a QBT and I think we're due for one!

Today's QBT is about compositing and finally, saving that result. See, recently, Andrew Price, from Blender Guru, reported what he and possibly a lot of other users, thought was a bug. Honestly, I didn't, but I did think it was odd. Basically, it does not refresh the compositing results to the UV/Image editor, unless you keep it open the whole time.

There is, however, a solution. When you composite, you typically use the backdrop feature, which means you have viewer nodes as well. Make sure when you're done, that your final result is plugged into a Composite node and a viewer node and that that viewer node is selected. Now, move back into the UV/Image editor and select the drop-down > Viewer Node, like this:


And ta-da, you can now save your render. Rest easy that it does apply the compositing on the next render, if you're doing an animation.

Have a brilliant day!!
Thank YOU!!!!!!!!

In : Quick Blog Tutorial 


Tags: jesus  quick  blog  tutorial  blender  compositing  work  save  image 
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