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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Cycles part started!!

Posted by Marius Oberholster on Monday, September 10, 2012 Under: Tutorials
Hey all!!

I've been a bit quiet lately, because I've been finishing up the Blender Render section of the book and today I started with the Cycles Render section!!! Yey!!

The main focus for today I wanted to be caustics at one point, but then I realized it's more important to find out how in the world you can layer the textures like in Blender Render and HE helped me by reminding me of a tutorial Andrew did. His introduction to Cycles tutorial to be precise. Anyway, the details on the how is for you to read when you read the book (or perhaps HE may enable you to figure it out, I don't know), but here is a preview of purely bump-mapping on a plane using a cube to light it:

(snapped from Render Preview mode in 3DView)

Though the method is quite similar to Blender Render, it does take quite a bit longer to get it done, because you do not have the same preview as you would with Blender Render. I think they may be working on getting the old node texture system compatible with Cycles, apart from texture painting, but I really can't say for sure.
I am definitely hoping, because with a preview Viewer Node, things go a whole lot faster than waiting for a few passes to build.

Anywho, even just looking at the above, it has quite a bit of potential, so I am really keen on playing around with it more and trying some stuff I did with Blender Render and see if I can get better results with Cycles and if so, I can definitely add that to the book.

As far as I can tell though, the Cycles section will be significantly shorter than the Blender Render section, because it has more combined features than Blender Render has and it is not as custom as I would've liked it to be + it is only about procedural textures, not the render engine itself.

Hope that keeps you posted for today, lol.

Have a great one!!

Thank YOU!!!!!!!!

In : Tutorials 

Tags: cycles  render engine  new section  shorter 

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