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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Polar bear

Posted by Marius Oberholster on Friday, June 28, 2013 Under: General
Hey all!

Been working on some things and so haven't been posting as much as usual. But I know you'll luv this one!

A few weeks ago, I received the idea to make a polar bear, sitting on ice, with his paw in the water, but with a very painterly look. That, I believe, was just to show the image had to be simple.

Anyway, having the idea, I started off for MorgueFile to go get reference and there were some stunning shots!! Remember to always check the licenses of the photo's. Very important.

So I wanted to get this image done with dynamic topology. Did not work out, at all! Lol. The faces started clumping, forming this funny string like ribbon from the model. It was just a mess, so I threw that out and went with loop cuts and extrusion and so on. Worked brilliantly! Not advocating against Dynamic Topology at all. I just had a bad first attempt, hahaha.





From my initial search on morguefile, I mainly got side views. Maybe I just missed the rest, but I worked with what I had and just couldn't understand why my bear looked like a rat-dog, hahaha. Didn't pay it much mind, but I knew GOD wasn't gonna let me off with it as it was. So I went on to texture it, add fur to it, groomed it, etc. and finally rigged it.
I used vertex groups like in this tutorial Introduction to Rigging!.





So, after what felt like hours of rigging, I was happy with the bear's movement. Did some adjustments after the main rigging process, because the shoulders moved strange and so on, but overall, the final rig was simple enough. I did have some issues at the start. The armature was not linked to the base mesh, but to the subdivided one, that made for some weird transformations, haha. But with it moved up, things moved right and only the posing was left (and the face).






Posing followed. With a few ideas, I tried the bear in various places and poses and that face would just not stop, haha. Here are the poses:





After looking at even the one with the huge ice berg, I was still put-off by the look. So I started working on the face again and after finding a proper reference on MorgueFile, it was finally better! A lot of tweaking and the result was this, with the final pose and some compositing:



Thank YOU very much for all the support during this project, not to mention the idea for it in the first place! YOU rock JESUS!

Thank you to all the people who gave feedback and support during this short, but fun project!! Also, a huge thank you to MorgueFile and it's users for their incredible generosity with their content! You make life a whole lot easier for other artists!

Hope you all enjoyed this post a lot! Was fun writing it (and checking it, lol).

In : General 


Tags: bear  polar  blue  ice  cold  compositing  blender  modelling  morguefile  licensed  fun 

"For I testify unto every man that heareth the words of the prophecy of this book, If any man shall add unto these things, God shall add unto him the plagues that are written in this book:
And if any man shall take away from the words of the book of this prophecy, God shall take away his part out of the book of life, and out of the holy city, and from the things which are written in this book.
He which testifieth these things saith, Surely I come quickly. Amen. Even so, come, Lord Jesus.
The grace of our Lord Jesus Christ be with you all. Amen."
Revelation 22:18-21

"Add thou not unto his words, lest he reprove thee, and thou be found a liar."
Proverbs 30:6


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