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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Speed Mesh

Posted by Marius Oberholster on Saturday, August 20, 2016 Under: Tutorials
Hey all!

Tutorial time again! For a while now, the BlenderNPR group has been testing and testing to achieve certain anime results in blender and so far, I have to say, GOD has really given some amazing results! Very thankful for that!

Today I get to share something that everyone kinda left alone after GOD helped me achieve a good result for a single object, using animation nodes. It's not that it was a bad result, but the problem was that it was dependent on it being only a single object with a single origin to work successfully... Not good!

I tried for hours to get the effect working on a make human model, but it just didn't work and GOD showed me why and I knew that pushing ahead was futile. If HE wanted me to have the solution, HE would give it to me in due season. That season has come and I am so thankful to be able to share it!

It is a very cool effect and also very time consuming to apply to a character, but imo, so worth it if you're doing something with fast motion, like running or jumping or whatever.



For those of you who prefer a quicker way of dealing with this, you can check out the Motion Blur tutorial.


Have a great one and GOD bless you!

In : Tutorials 


Tags: god  jesus  holy spirit  blender  anime  tutorial  speed  mesh  speed mesh  motion  trail 
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