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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: " animation" (Show all posts)

Major Node Groups Update and news

Posted by Marius Oberholster on Saturday, August 10, 2019, In : News 
Hey all!!

A few things in this post:
 - Bring Gerco Home
 - Node groups - one update and a few new features
 - Update on Exodus and YouTube

Bring Gerco Home is a campaign to fund the money to pay the ransom for Gerco's release. Gerco is was a paramedic at the time of capture and is currently held hostage to the small amount of $1.5mil. I have no idea who they think they've kidnapped, but the family simply doesn't have that kind of money. Not even close. The exchange rate isn't friendly here either...

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Bible Animations - Exodus

Posted by Marius Oberholster on Tuesday, March 21, 2017, In : General 
Hey all!!

This blog is profoundly quiet for the main reason that I'm working on an animation about Exodus 7-12,  KJV. For clarity, that means chapters 7-12. These cover the 10 plagues and their exit after the first Passover, but stops before the read sea,

Just to give you a reminder, check out this playlist:

GOD is super great!!

If you want to continue seeing steady posts, for the moment, that will be the most active blog for the time being. I totally recommend stopping by beyond checking out the...
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Anime style dust cloud

Posted by Marius Oberholster on Wednesday, April 20, 2016, In : Tutorials 
Hey all!



In some anime shows, there is a dust cloud that follows some explosions that looks a lot like this. I've wanted to do it for a while, but only got the release to give it a shot last night, after downloading Animation Nodes. I don't know 100% how Animation Nodes work, but I have to say, that it does take some getting used to and there is definitely a need for tutorials, hahaha. Having said that, you don't need animation nodes for this tutorial, though they do make things a lot easier!

S...

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Mesh hair tutorials

Posted by Marius Oberholster on Thursday, January 21, 2016, In : News 
Hey all!

A while ago, I saw a tutorial by a guy named Alimayo Arango on modelling a character. Specifically, the way he modeled hair was of interest to me. This was a two part tutorial, but felt lead to watch the second part first and guess what it started with?! Yes, modelling mesh hair. This has been such a struggle for me, because I always wanted to try and model the hair as tubes, because that is essentially what they look like in 2D animations. I was so excited!! I'm first showing you the...
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Quick Tip: Animation Speed Adjustment

Posted by Marius Oberholster on Monday, August 24, 2015, In : Tips 
Hey all!

Yey for a new video, check it out:


(Character was made using Make Human)

Know JESUS yet? GOD is reaching out to you through these tutorials. HE loves you more than you can imagine and wants you to know HIM. Not because HE's lonely, but because HE loves you and paid a heavy price to enable you to go to Heaven, where HE is. See, we all have sinned in some way shape or form. That makes us guilty before GOD. If you have ever said that you hated someone, in GOD's standard, you have committed...

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Lipsyncing simplified

Posted by Marius Oberholster on Thursday, April 30, 2015, In : Tips 
Hey all!

This is one I am very excited about writing! A while ago, I did a test in lipsyncing and I used a vector based method of doing it, not vector as in the PC does everything, but like hard vector, as in cell animation. That went fine, but it was not accurate  to the level that I really wanted it to be, but I saw an amazing experiment a while back in the Blender community on Google+. Someone there did lipsyncing by backing audio to F-curves. Not a new concept to me, but the idea to use it...
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2D animation in 3D software

Posted by Marius Oberholster on Monday, June 2, 2014, In : Tips 
Hey all

Today I'd like to take a look at a previous image I had made, also toon shading, but reveal a clever trick I don't think you may know yet, and if you do, it's a great reminder! :D

First, the image:


This message is paramount to you having a peaceful mind and heart - basically, garbage in, garbage out. What that means is, if you think on sinful things, lustful things and you keep exposing yourself to that, you produce toxicity in your mind and heart. Sin is physically and spiritually bad f...

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Animation is fluid

Posted by Marius Oberholster on Thursday, May 8, 2014, In : Tips 
Hey all!

I found this video very interesting and it actually only occurred to me right now, thanks to GOD :D, that most of the stretching and effects shown here, have to do with a motion blur and the basic distortion of shapes when they move, ie displacement of fluid and flexible materials, the rest have to do with physics and timing and some exaggeration to help tell the story:

The illusion of life from cento lodigiani on Vimeo.

I luv that Vimeo's embed code included the text above, so cool!

De...
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Normalization

Posted by Marius Oberholster on Wednesday, September 11, 2013, In : Quick Blog Tutorial 
Hey there!

Good day and welcome to this Quick blog tutorial! (will make a logo later, so they'll be easily identifiable by more than just category)

Now, today's little tip applies again to the compositor (a place everyone seems to luv chromatic aberration, haha).

I'm sure many of you, if not all, have used a digital camera.
   Everyone who has used one, knows that it's light sensor can adjust it's sensitivity to what it is seeing. For example, if you put it's focus on a lamp, it will darken the i...
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4 Seasons - Spring and Summer

Posted by Marius Oberholster on Monday, August 19, 2013, In : General 
Hey all!

As you all know, sometimes weeks go by without me uploading any new pieces. Many times, I am actually quite active on work in that time and here is a post to show you some pieces I've been working on.

Everyone is familiar with Vivaldi's 4 seasons. I found on Wikipedia, that there are some sonnets that accompany every movement. I do not believe that Vivaldi wrote them, as there is a reference to Bacchus. If he did, that's between him and GOD, but I don't agree with it. Thankfully, there...
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The main animation has finished!

Posted by Marius Oberholster on Tuesday, December 4, 2012, In : wip 
Hey all!

Firstly, let me say that there is a new Blender Guru competition running this month; Christmas!! This marks a solid year of Blender Guru entries for me! So cool!! Already have a concept, but for those of you interested in participating this year, check it out!

Back to business though. Originally, I rendered the animation without having added a misty effect that you find underwater; the further you look, the more solid blue it becomes, so that needed to be added. It looks like the fish ...
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Rendering out an animation as an image sequence is good!

Posted by Marius Oberholster on Thursday, September 20, 2012, In : General 
Was wondering what to post today and I believe this will be of great help to you if you are new to Blender or even been working with it a long time and need some tips.

A while ago, just after starting with Blender, I would always render out directly to video. I thought that was the best way of doing it, because I mean, after all, I wanted the final piece to be a video. Logic doesn't always apply when you are new to a program, especially not Blender.

Shortly after I was lead to Andrew Price's we...
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"For I testify unto every man that heareth the words of the prophecy of this book, If any man shall add unto these things, God shall add unto him the plagues that are written in this book:
And if any man shall take away from the words of the book of this prophecy, God shall take away his part out of the book of life, and out of the holy city, and from the things which are written in this book.
He which testifieth these things saith, Surely I come quickly. Amen. Even so, come, Lord Jesus.
The grace of our Lord Jesus Christ be with you all. Amen."
Revelation 22:18-21

"Add thou not unto his words, lest he reprove thee, and thou be found a liar."
Proverbs 30:6


King James Version, Public Domain

Ultimate Glory

I give glory to, acknowledge and remember God for this website. He enabled me to do all this and this website belongs to Him. Thank You!

 
 

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