Hey all!
Was a bit under the weather today, so I took the day to just make something random and here it is:
I played around with the remesh modifier. One of it's features is the ability to make a mesh pixelated (or block) in appearance. Everything in the scene has been made that way, except the lighting, because this is Blender Render, not Cycles. The composition originally left a bit to be desired, so I quickly changed it. This is how it was:
I think this project would make a cool wallpaper, bu...
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