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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

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Parental Rigging

Posted by Marius Oberholster on Friday, December 27, 2013, In : Quick Blog Tutorial 
Hey all!

Back with another QBT. Possibly the last one for the year, but we'll see what GOD decides on this.

Okay, so, if you're new to the Game Engine, but not Blender, you would've probably done rigging using the armature modifier. Unfortunately, most of the modifiers, have 0 effect or influence as soon as you press P to start the game.

I was wondering then, well how in the world do people then rig a character if you can't rig a character, until I was shown in a tutorial how to do it. It wasn't...
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New Blender Guru Competition - Christmas

Posted by Marius Oberholster on Thursday, November 14, 2013, In : Blender Guru Competitions 
Hey all!

This morning Andrew sent out the e-mail for the new Blender Guru competition; Christmas!

Super excited and I have currently pretty much no clue as to what to do, haha. Well, not no clue, I do know the theme, haha.

Anyway, check it out and hopefully we'll see your work there too!

Here is the link to the competition, rules, inspiration etc.

Have a great one and remember to watch the time zone Andrew uses. If at all possible for you, to be sure you are on time, submit at the latest your imag...
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Christmas 2012 Entry

Posted by Marius Oberholster on Monday, December 24, 2012, In : Birthdays 
Hey all!

I always wait until the results before I post my image (since I can't post it in the thread). This year's entry is, imo, quite an improvement on last year's.

Here is last year's:


Here is this year's

Reference for the sharks' shape - NOAA:
http://www.nmfs.noaa.gov/pr/species/fish/scallopedhammerheadshark.htm

As usual, the entire scene was done using procedural textures in Cycles and it came out well, but most important was the concept; first Christmas as part of a sea colony.

You can go the ...

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