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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: " eevee" (Show all posts)

Interpreting A Tutorial [Blender]

Posted by Marius Oberholster on Wednesday, February 20, 2019, In : Learning 
Hey all!

Yay, third video of 2019!! GOD is so good!

Here it is:
GOD is so good!!!

The aim of this video is really to get you into the frame of mind to learn what it takes to take any tutorial that might prove useful to you and use it in any engine in Blender (to some extent obviously). Since all engines are not the same, results will vary between engines, but you can still get a lot of value out of old tutorials while you switch to 2.8! It'll get you over that educational learning curve and not o...

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Blender 2.8 - Eevee - Action Backgrounds

Posted by Marius Oberholster on Tuesday, December 18, 2018, In : Tutorials 
Hey all!

Tutorial time again and here it is:

GOD is so great!

Why a redo? Well, with the addition of Eevee and the major differences with how Blender Render functions and Eevee does, there are some people that struggle to adapt the same techniques into different render engines.

I remember how frustrated I was when LuxRender wouldn't do toon shading, only to find out it can't, hahaha! Thankfully, this is not a situation like that! There is a lot that can be done and through this tutorial, I really...

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Building a formula with nodes

Posted by Marius Oberholster on Wednesday, January 3, 2018, In : News 
Hey all!

Building a formula with nodes is not as hard as it seams, but it can certainly be harder than you think as well.

You have to take quite a few things into account and these make it confusing:
 - Order of operations (will affect result)
 - Vector math functions available
 - Vector math output appropriacy (which output from vector math to use and when)
 - Vector transforms required
 - Vector separation and joinings required (available math functions dependent)
 - Math node functionality
 - Math ...

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Blinn vs Phong

Posted by Marius Oberholster on Wednesday, January 3, 2018, In : News 
Hey all!

Believe it or not, the Blinn and Phong models are not all that different. The goal with Blinn is to have specularity that is similar to Phong, but without it's sensitivity to proximity. This give many advantages within NPR, because it gives yet another thing you can manipulate - the size of the specularity. Source links will be at the end of this post.

Let's look at their formulas (don't worry, this doesn't get very technical) and the variables.

R = Reflected direction to the light sour...

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Happy new shaders

Posted by Marius Oberholster on Wednesday, January 3, 2018, In : News 
Hey all!

Happy new year!! May GOD bless you in all you lay your hands to for HIS Name's sake!!

I have to say that 2017 certainly came with a lot of unexpected things. I was hoping to finish Exodus by June (haha, hilarious! haha). I was certainly not planning on working on toon shaders for Eevee and honestly, by this time I was expecting a finished Eevee (can someone say super unrealistic, hahaha).

On the plus side - the animation for Exodus has progressed to where chapter 7 is visually complete....

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Eevee and the coming render

Posted by Marius Oberholster on Saturday, March 25, 2017, In : News 
Hey all!

Yesterday, there was a very very interesting blog post shared, concerning Blender's upcoming new realtime engine called Eevee. While the posts states that this is the nickname, I kinda like the sound of it. Kinda suits the idea, because to me it sounds quick and speedy, and fast, and prompt, haha, you get the point.

I read through it and I am super happy with what they are planning, to say the least. I was hoping that they would have it already done and functioning by now. While the PB...
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"For I testify unto every man that heareth the words of the prophecy of this book, If any man shall add unto these things, God shall add unto him the plagues that are written in this book:
And if any man shall take away from the words of the book of this prophecy, God shall take away his part out of the book of life, and out of the holy city, and from the things which are written in this book.
He which testifieth these things saith, Surely I come quickly. Amen. Even so, come, Lord Jesus.
The grace of our Lord Jesus Christ be with you all. Amen."
Revelation 22:18-21

"Add thou not unto his words, lest he reprove thee, and thou be found a liar."
Proverbs 30:6


King James Version, Public Domain

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