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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: " experiment" (Show all posts)

Unofficial Viewport Branch

Posted by Marius Oberholster on Tuesday, April 19, 2016, In : News 
Hey all!

I first heard of this project in February this year. I was quite surprised at it, I must say, but also, I expected this to come from the official build by this time (a bit hasty, I know, hahaha). Having said that, I am very impressed with what he has been enabled to do this far:





I played around with these a bit and honestly, I needed to re-watch the last video. Cycles' materials, imo, are more complicated than Blender Render's and he had to do some work-arounds. Very impressed nonethel...

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Toast post (and just in time, lol)

Posted by Marius Oberholster on Thursday, September 13, 2012, In : wip 
Hey people!!

I have been working hard today on this piece of toast and although I am happy with the texture of the flat surface, it can still use some adjusting (as you can see). I also still need to work on the coloring of the bread and the toast itself. I've noticed that brown bread is somewhat grey-ish and the toasted parts are almost a chocolate brown leaning into orange. Quite a stark contrast that I don't want people looking at going: "did he even use reference?!". The answer would be ye...
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Can Blender do a glitter material? You know it can!

Posted by Marius Oberholster on Wednesday, February 29, 2012, In : Just for fun 
Today I spent most of the morning's work time on finding a way to replicate a glitter containing plastic (thought it would be cool if Blender could do that) and in the last tutorial, Procedural Textures - An Introduction, I showed an intro as to a possible method, but I was yet to fully give it a try and today I did and it looks fantastic.

You can see how it responds here. I rendered only a low res version that you can watch here, but this was just for fun, not work:
Glitter Material

Enjoy!

Thank...
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