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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: " experiment" (Show all posts)

Unofficial Viewport Branch

Posted by Marius Oberholster on Tuesday, April 19, 2016, In : News 
Hey all!

I first heard of this project in February this year. I was quite surprised at it, I must say, but also, I expected this to come from the official build by this time (a bit hasty, I know, hahaha). Having said that, I am very impressed with what he has been enabled to do this far:





I played around with these a bit and honestly, I needed to re-watch the last video. Cycles' materials, imo, are more complicated than Blender Render's and he had to do some work-arounds. Very impressed nonethel...

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A Brilliant Tutorial

Posted by Marius Oberholster on Wednesday, March 13, 2013, In : Tutorials 
Hey all!

This was one of the most fun tutorials I've watched in a while. While the project may not seem like something that's gonna draw crowds, it will most certainly be part of what will.

It's another stunning tutorial by Andrew Price, from Blender Guru and I know you already know who he, as I have posted about his competitions a few times and you can check out my entries as well here.

Here is the YouTube video of the tutorial:



But, while this video is best watched full screen, I also need to i...

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Toast post (and just in time, lol)

Posted by Marius Oberholster on Thursday, September 13, 2012, In : wip 
Hey people!!

I have been working hard today on this piece of toast and although I am happy with the texture of the flat surface, it can still use some adjusting (as you can see). I also still need to work on the coloring of the bread and the toast itself. I've noticed that brown bread is somewhat grey-ish and the toasted parts are almost a chocolate brown leaning into orange. Quite a stark contrast that I don't want people looking at going: "did he even use reference?!". The answer would be ye...
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Can Blender do a glitter material? You know it can!

Posted by Marius Oberholster on Wednesday, February 29, 2012, In : Just for fun 
Today I spent most of the morning's work time on finding a way to replicate a glitter containing plastic (thought it would be cool if Blender could do that) and in the last tutorial, Procedural Textures - An Introduction, I showed an intro as to a possible method, but I was yet to fully give it a try and today I did and it looks fantastic.

You can see how it responds here. I rendered only a low res version that you can watch here, but this was just for fun, not work:
Glitter Material

Enjoy!

Thank...
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"For I testify unto every man that heareth the words of the prophecy of this book, If any man shall add unto these things, God shall add unto him the plagues that are written in this book:
And if any man shall take away from the words of the book of this prophecy, God shall take away his part out of the book of life, and out of the holy city, and from the things which are written in this book.
He which testifieth these things saith, Surely I come quickly. Amen. Even so, come, Lord Jesus.
The grace of our Lord Jesus Christ be with you all. Amen."
Revelation 22:18-21

"Add thou not unto his words, lest he reprove thee, and thou be found a liar."
Proverbs 30:6


King James Version, Public Domain

Ultimate Glory

I give glory to, acknowledge and remember God for this website. He enabled me to do all this and this website belongs to Him. Thank You!

 
 

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