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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: " eyes" (Show all posts)

SSS and realism

Posted by Marius Oberholster on Tuesday, June 21, 2016, In : Learning 
Hey all!

For a while I've wanted to try making a Make Human character look real, but never really got to it. We're not talking years here, but a month or so, until a specific verse image about three weeks ago:



Ever since this one was made, I've really wanted to make a post about it, but I felt like GOD wanted it to publish on the ministry page first, before putting it out here. I don't know why, but I trust HIM and today is the day I get to share it with you guys.

> SSS - Sub-Surface Scattering
 ...

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For Anime tutorial series 3 - Fixing eyes

Posted by Marius Oberholster on Wednesday, February 17, 2016, In : Tutorials 
Hey all!


(see - the gap is restored to the eye's surround)

Welcome to part 3 of the For Anime series. This one is an appendix to the Make Human to Anime tutorial GOD gave me last year, around this time:



Male version in this tutorial:


Now, the problem I have encountered was nuts - the eye-outline thing annoyed me to no end, because as it would render, I would be like: "YEAH! It looks awesome!!" and when the eyes get outlined, my bubble would mercilessly burst,... hahaha. So, here is how to fix tha...

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