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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: " general" (Show all posts)

New tutorial, a wip

Posted by Marius Oberholster on Friday, November 15, 2013, In : General 
Hey all,

I'm currently working on a new free tutorial and I'm really jazzed about posting it. Simply stated, it is how to make a speedometer and link it to a specific object. The same technique will be applicable in many other ways, but I'll add that in the tutorial :D.

Because of this work, I may not be able to enter the current Blender Guru Competition, but if I am able to, I would like to take a different approach and give you a behind the scenes type look of how I work.

Anywho, hope you get ...
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Continuation

Posted by Marius Oberholster on Tuesday, January 22, 2013, In : General 
Hey all!

After continuing working on the tutorial, I found that there was a snag, thankfully now fixed, in regards to the joints of the walls, ceiling and floor. This too has been fixed as well as discussion on how to create that uneven look. Hope you like this preview:


(prior to the joint fix)

I added the orange ball to show the mat finish I added for the tiles that don't form part of the feature wall. Yet even there is very little gloss. Also, the tiles are actually a lot more square, but foca...

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An update on the book

Posted by Marius Oberholster on Monday, October 15, 2012, In : General 
Hey all!

Working hard to get it finished as soon as possible! The next section will be tutorials and after that a few more things and it should be ready for release! So looking forward to having it completed and I have really learned a huge amount in the writing of it!

Today was a continuation of the displacement feature for Cycles. After getting this result, it was very important to find out how to fix it:

(the texture is not supposed to be a lot of thin blu stripes over a square sun's surface,...

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