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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: " lipsyncing" (Show all posts)

Lipsyncing simplified

Posted by Marius Oberholster on Thursday, April 30, 2015, In : Tips 
Hey all!

This is one I am very excited about writing! A while ago, I did a test in lipsyncing and I used a vector based method of doing it, not vector as in the PC does everything, but like hard vector, as in cell animation. That went fine, but it was not accurate  to the level that I really wanted it to be, but I saw an amazing experiment a while back in the Blender community on Google+. Someone there did lipsyncing by backing audio to F-curves. Not a new concept to me, but the idea to use it...
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