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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: " normals" (Show all posts)

Anime Impact Frames - Product and Why

Posted by Marius Oberholster on Wednesday, January 19, 2022, In : General 
Hey all!

Recently, Marquis Miller messaged me on Facebook with a suggestion for my CGT - Impact Frames!

Initially, I wasn't too excited about it, until I actually got into it! It was such a challenge. I'm starting to see a trend here - what I'm not too excited to get into, turns out to be the most useful, LOL!! The last time this happened, I created the NPR shaders, based on a lot of work between myself and Wasili Novratidis. I like to give credit where it's due.

Anyway, moving on, I started wor...

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An approach to shading

Posted by Marius Oberholster on Monday, December 30, 2019, In : Tips 
Hey all!

So a few months ago, before all the COPPA stuff cropped up, I asked you guys what you do when you do NPR or toon shading - specifically related to shading. I did get one response, so holla to you! lol. I said I would share it, but unfortunately, with how YouTube decided to comply with COPPA, it's up to creators to identify who their content is for and not how old the users are - this means I will lose comments and already lost the community tab... Sorry... It's just because I do tutor...

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