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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: " problem" (Show all posts)

ZTransparency Edge fix

Posted by Marius Oberholster on Wednesday, February 3, 2016, In : Tips 
Hey all!

A while ago, I posted an article about the edge that ZTransparency (in Blender Render) creates around solid faces in front of it and sometimes possibly even behind it. Just as a reminder, here is the image:


That white line is the background - it's not supposed to be there.

When you are doing a render that does not have many faces in front of ZTransparency planes, this is not an issue at all, but when you're talking trees or even city scapes, you have a serious issue on your hands.

The re...

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File could not be loaded

Posted by Marius Oberholster on Friday, August 28, 2015, In : Tips 
Hey all!

No, it was not failure on my part to load a file here, haha. No, this is much much worse [not really]. Blender sometimes has trouble loading audio and video files into the VSE. This is not always a reflections on format, as I was shown today. I believe GOD wanted me to share this solution immediately, so check it out!

I'm working on a small project (relatively small) and it requires sound baking as well as importing sound and Blender just kept saying the file could not be loaded. And t...
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Hey there, long time no see

Posted by Marius Oberholster on Tuesday, March 5, 2013, In : Tutorials 
Hey everyone!

Missed posting and really thought about the blog a lot, but I finally have the time to get back to the book again.

Had some big projects unrelated to Blender or visual stuff and it has really taken up a huge amount of time, but the last project was wedding pictures for a friend of mine. I was not the official wedding photographer and I would really like to say thank you to him and his team for a smashing job of directing them. Without their hard work, my pictures would probably ha...
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A few tips on point density

Posted by Marius Oberholster on Wednesday, December 19, 2012, In : Tips 
Hey all!

Been playing around with point density a tiny bit these passed few days and it has been fun, but the main goal was to get a sense of what you can do with it and how to set it up, so today I bring you some of those findings:

Working tips:
 - You can have more than one particle system working in the same volume shape without them all adhering to whichever one's color rules (still fuzzy on how customizable they are. For now, I just worked with grey.).
 - You have to make sure that the parti...
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