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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: " reference" (Show all posts)

Material Reference

Posted by Marius Oberholster on Tuesday, May 26, 2015, In : Tutorials 
Hey all!

I didn't think people made such things, but eh, haha. Anyway, here is a Material Reference for those of you who would like to study the materials for the Make Human to Anime in Blender tutorial:


Thanx to The Intelligence Division on YouTube for requesting this! I hope this helps you and many others too! :D

Have a great one!

Thank YOU!!!!!!

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UV solution

Posted by Marius Oberholster on Friday, January 10, 2014, In : Tips 
Hey all!

Recently I was working on a tile example and I found something weird (this is in Cycles). I'm very used to Blender unwrapping well and having no problems with it's unwrapping, but there is one:

When your shape is too simple, with originally too few coordinates,
your unwrapping will not stretch or distort your textures along the unwrapping.


What I did find, very thankfully from above, is that if you subdivide it a bit, at least once, Blender has more points of reference and your UV will n...

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Nasa is being very generous

Posted by Marius Oberholster on Saturday, August 24, 2013, In : General 
Hey all!

Today I would like to share a little something I got from one person that got it from another person, that apparently found it on NASA's website. What is this thing? Free 3D models of various spacey stuff!

Obviously, I just really wanted to give this a go and I believe GOD gave me a quick chance to try it and this was the result (after HE had me fix the textures, but more on that later):



Obviously, I
'm no expert on these things and have never seen their bases...

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C'est un mushroom!

Posted by Marius Oberholster on Wednesday, July 10, 2013, In : Tips 
Hey all!

Just practicing my French a bit, lol. Here is a mushroom a friend challenged to me to make! It was such a difficult thing to do and I smugly thought: "this will be easy", lol. Famous last words I guess, lol. The Word also says that pride comes before a fall, so this one put me back in my proper place really quick. Thank YOU JESUS!

Here is the reference image I used.

Anywho, here is the final:


What made this image very difficult came down to a few things:
 - Little bits on the top
 - Colora...

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Texture reference guide started!!

Posted by Marius Oberholster on Wednesday, April 11, 2012, In : Tutorials 
I believe HE wanted me to give you a bit of a freebie, so here is a page from the texture reference section on the procedural texture for wood, so here you go (^^,).


To download, right click and save the image.
Have a fantastic day!!

Thank YOU!!!!!!!!!!!

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