Hey all!
Last week, I briefly talked about this topic as part of the latest update on the Esther 6 project - which you can
read here. The reason for this post is to particularly focus on this topic and share some engine specific tricks that GOD showed me through personal leading and from a few articles, so let's get into it.
This will be mostly focused on Blender Render, as that is my engine of choice for the time, but I will talk about Cycles Render as well in another post - GOD willing.
Blende... Continue reading ...