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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

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Warning warp

Posted by Marius Oberholster on Tuesday, October 15, 2013, In : Tips 
Hey all!

Today I can give you a tip. While I mentioned it earlier, I wanna reiterate this:
- Warping is not a solid state influencer, in other words, as the camera moves, so does the warping. This plays to your advantage, as it can be used for various ice effects without having to use reflections.

Here are two examples:

Waterfall - Best example


Purposeful example


Without warping (see the difference)

Hope this tip showed you the solution to some of your projects' problems, if you've seen some odd stu...

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Just something fun

Posted by Marius Oberholster on Thursday, January 3, 2013, In : General 
Hey all!

Was a bit under the weather today, so I took the day to just make something random and here it is:



I played around with the remesh modifier. One of it's features is the ability to make a mesh pixelated (or block) in appearance. Everything in the scene has been made that way, except the lighting, because this is Blender Render, not Cycles. The composition originally left a bit to be desired, so I quickly changed it. This is how it was:



I think this project would make a cool wallpaper, bu...
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