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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: " style" (Show all posts)

Explore different styles and incorporate the best fits

Posted by Marius Oberholster on Wednesday, October 13, 2021, In : Learning 
Hey all!!

Sometimes we can find ourselves in an echo chamber of sorts and it can mean we get locked into certain norms, expectations, formulas, etc. This is why we always need to, as they say, broaden our horizons, look at different things and find inspiration in unlikely places, if you will.


Image by Engin Akyurt from Pixabay

Let me give you an example I saw recently. I recently saw Ready Player One and it has a very strong point in that it has it's own grounded world, but it contains many worl...

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For anime - New Style Candle

Posted by Marius Oberholster on Thursday, January 19, 2017, In : Tutorials 
Hey all!

Oh yes! Finally got to do another tutorial - PRAISE GOD!! :D


Thank YOU LORD!

Another one in the sub-series on fire, I get to show you how to create a more modern style, and more animated style, of candle flame that you can use in your animations. Thankfully, we now have three in the series! I definitely need to make a subsection in the tutorial sections! haha.

You may recall that this candle style features in Esther 6:


(GOD is awesome!!)

While this is not exactly the same method, in that t...

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Anime Style Sea Tutorial series

Posted by Marius Oberholster on Wednesday, July 29, 2015, In : Tutorials 
Hey all!!

Been working on these for quite some time and I really pray they bless you guys!!




(Click images to watch on YouTube)

Now I am seriously ready for a break from making tutorials! hahaha. We'll see what GOD has to say about the time it takes before I make more, but for now, I am really tired, hahaha. May these bring GOD glory to the utmost!!

Biggest thanx!
Huge thanks to GOD for helping me with this. YOU have helped me put this together, helped me polish it and package it so others can lear...

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A few tips on Freestyle rendering

Posted by Marius Oberholster on Tuesday, August 19, 2014, In : Tutorials 
Hey all!

Firstly, thanx to all those who visit regularly. I hope you find the information here useful!

Anyway, getting on today's post; Freestyle! :D

Just to show you I know a little about it, I put together a collage of renders:



Freestyle, as you all know, is that feature (now in Cycles too), that allows you to add outlines to 3D shapes, like cartoons.

I've been working with freestyle for a while now and have it to the point, where I just adjust line thickness and then that's it, so, today, I wan...

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A blog post about a blog

Posted by Marius Oberholster on Thursday, January 16, 2014, In : General 
Hey there!!

I hope you all enjoyed the post from yesterday about text in BGE. Apparently, it can be called Dynamic Text; news to me, haha.
   Anyway, today I bring you something a little different and that is, a new blog!

Initially, I was not too thrilled about the idea, however, I believe that it's something I needed to do. Partly to get traffic going there so that people will be able to find my work a lot easier, but also just to write a little more broadly than what I do here.

This new blog is...
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Quick notice and a big something

Posted by Marius Oberholster on Thursday, November 28, 2013, In : Tutorials 
Good day all!

I haven't been able to make many posts these past week and there are various reasons for it; from weather to connection upgrades. You name it, haha. Currently, I am very very thankful to be able to let you know that there is another BGE (Blender Game Engine) tutorial up! This one, on the toon shading from a few weeks ago.

I was given this name for it: Toon Style Made Simple
Sounds like it has to do with dressing cartoon characters, but I think it's very clever. This is the cover:

Ob...
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