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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

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Some tips for added realism

Posted by Marius Oberholster on Monday, September 16, 2013, In : Tips 
Hey all!

I'm not someone who specializes in realism, but I have noticed some features in Blender Render that I have been very happy with in getting me closer to realism and I'd like to share some of them with you. Remember, most of these apply to Cycles as well and also to traditional arts!

- Ambient Occlusion (AO)
A strange corner shadow phenomenon I've never really seen much of in real life on the intensity that Blender can produce, though it is a fantastic boost, even on a low setting, set on...
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Blender Guru Competition time again!

Posted by Marius Oberholster on Friday, August 2, 2013, In : Blender Guru Competitions 
Hey all!

It's been a while since Andrew posted a competition, but yesterday it was announced again! This time, he took to the social networks for a theme suggestion. While he has done this in the past, this was the first time I saw this too as a prevailing theme suggestion, along with sci-fi and a few others.

For this edition, we have a more historical approach; Ancient Civilizations! A very broad theme indeed and many many things can pertain to it, but the best part is, your work just has to r...
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Blender Guru competition entry - The Perfect Holiday

Posted by Marius Oberholster on Tuesday, April 17, 2012, In : Blender Guru Competitions 
My idea of a perfect holiday HE will not permit me to depict for various reasons, but HE did let me make this entry, because second to the absolute perfect holiday, this would be it. Seclusion, ambient noise, calmness and all the luxuries of modern living (^^,).

This also has a link to the book I'm working on, because it was entirely done with procedural textures (even the artwork on the wall you see half-way).

Hope you like it as much as I did making it!!


(the actual size is FullHD; Right click...

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Finally getting some time!

Posted by Marius Oberholster on Wednesday, March 14, 2012, In : Birthdays 
Yey! Back at CA (Cross Allegiance) full-steam and working on the tutorial/guide!

Just wanted to pop in and say hi before getting to the rest of it.

Here's something to bless you with today. Earlier this week was another birthday and since he likes architecture, I made him this:

Happy Birthday Rikus!!!

Thank you for reading!
Thank YOU!!!!!

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Cartooning in Blender

Posted by Marius Oberholster on Friday, February 3, 2012, In : wip 
I've seen some works by people on the BlenderArtists.org threads and I was amazed at how much 3D models can look like cartoons if done right so I asked a friend there, bizla, if he knew anything about it. He did, thankfully and he told me where to find the settings for it and after fiddling with it a minute or so, I found out the following:

Your object's outline size is not gonna change if you increase the edge threshold. Increasing the threshold only makes it more sensitive to the mesh and if...
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