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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: " transparency" (Show all posts)

Weird outline

Posted by Marius Oberholster on Thursday, October 8, 2015, In : Tips 
Hey all!

This morning again, I came across a very familiar problem, that typically doesn't bother me, but today it really did bug me and it is an outline that forms when you use transparency in Blender Render. It looks like this:


(Simply scaling up doesn't help - the outline scales too and it's always the color of the sky)

The reason for this, I don't know, but I do know when it does it; when using Z-Transparency. Usually the fastest method and compatible with the mist feature, it does have it's...
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A new BGE Tutorial

Posted by Marius Oberholster on Monday, December 9, 2013, In : Tutorials 
Good day everyone!

I've been working on an amazing tool for the Blender Game Engine; a new tutorial! This one, is on Colours and Transparency in Actions!

- What does it talk about?
Kinda obviously just that, haha. I thought it was impossible to animate anything related to materials in actions until the code was added for it, but nope. It is very possible now!
Thank YOU JESUS for asking me to write this as well as giving a practical example in the tutorial below as well as for the one above! ...
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