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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: " update" (Show all posts)

New tutorial Smoke and fire

Posted by Marius Oberholster on Monday, October 7, 2019, In : Tutorials 
Hey all!

Update
 It's so nice to be able to make another tutorial. I'm still working on the other video I talked about, but the reason it's taking so long is that it is fairly lengthy, but I have almost no footage for it, so I have to make all sorts of animations to fill in the time - it's more about the audio, so consider most of what you will see in it filler footage, lol.

Anyway, moving on.

New tutorial
   I really wanted to make a tutorial and felt led to, but I had no idea what and I felt the...

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Vintage tutorials and palm update

Posted by Marius Oberholster on Saturday, December 12, 2015, In : News 
Hey all!

Today's post is a bit nostalgic with something a little new as well! :D
Quite a while back (like start and middle 2014), I made two tutorials on using unwrapping to your advantage when texturing. Both of those, GOD did not permit me to upload to YouTube back then, but today I felt lead to upload both of them and here they are:





And the new part of today's post is an update on the palm tree I posted on the 9th:


(Tropical storms are regular around these trees, that's why it doesn't seem pha...

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MercyMe - Shake

Posted by Marius Oberholster on Monday, December 9, 2013, In : General 
Hey all!

I'm currently working on a new tutorial that I really hope will surprise a lot of you like it did me, but while I'm working on it, I can't post any new content as there really is nothing to be posted that looks really good, haha. In addition, I am considering adding a shortcut for all the QBT's so far under the Blender Tutorials page, just like for the Blender Game Engine Tutorials page.

I do have something absolutely fantastic to share and that is one of MercyMe's new songs called Sha...
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New profile pic! A good face lift!

Posted by Marius Oberholster on Thursday, August 1, 2013, In : General 
Hey again!

Wow, two posts in one day! Like that a lot! Anyway, on the Panther Dynamics FB page, I say I aim to design right the first time, yet for some reason, I left my profile picture in a dismal state. Unacceptable! If this service is to glorify GOD, it has to be done right and so, here is the new profile picture:



It's high time the standard gets a bit of lift on the overall presentation. If the standard is low, the income will be low and that is just not okay, lol.

Hope you all have a fanta...

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Finally back to doing something, lol

Posted by Marius Oberholster on Friday, April 26, 2013, In : General 
Hey everyone!

I am still editing on the book, but this last week has been garden work like never before and today I took some time off to just do something fun (was so tired I fell asleep whenever I sat down, lol).

Anyway, I am working on something with the ocean modifier (not specifically for the ocean modifier, but it may certainly apply), but first I had to get a material in Cycles that I would be happy with and this was the result:



While it may be far too dark in this scene, it is really not...
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Entry finished! (^^,)

Posted by Marius Oberholster on Wednesday, April 17, 2013, In : General 
Hey all!

I am very glad to report my Blender Guru competition entry is in and I am extra nervous about this one; animation.

I went more for a non-typical animation, but still counts and I really hope you all will like it a lot. I would like to post it when the competition has closed (29 April 2013, 23:59 GMT) and the winner has been announced (two days on). So please be patient until then.

On the upside, after around 4 days of rendering, it means I can get back to editing the book (oh yeah!). I ...
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Been busy, but here's an update

Posted by Marius Oberholster on Monday, November 26, 2012, In : wip 
Hey all!

It's been a while since my last post, but I am glad to reveal an update on the next tutorial. Hope you all like it!!:


This is not a very complicated scene, but it is one that has enough detail imo to show what the trees will look like in a scene.

There is no tree focal point. In fact, before adding another in the middle, the sky was the focal point; not good. Now, it begs the viewer to look for a spot. Sort of like you would when going to a park. Hopefully that's the effect here, lol.

An...
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