About Me
Marius Oberholster |
Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around! |
Integration is a process
Posted by Marius Oberholster on Wednesday, February 23, 2022,
In :
Just for fun
Anime Impact Frames - Product and Why
Posted by Marius Oberholster on Wednesday, January 19, 2022,
In :
General
For Anime - Motion Smear - Nodegroup Dev
Posted by Marius Oberholster on Wednesday, December 1, 2021,
In :
News
Anime Motion Blur techniques
Posted by Marius Oberholster on Wednesday, November 24, 2021,
In :
General
Be realistic about where you are and how to finish
Posted by Marius Oberholster on Wednesday, November 17, 2021,
In :
Learning
Take responsibility for your project
Posted by Marius Oberholster on Wednesday, November 10, 2021,
In :
General
Violet Evergarden: The Movie review
Posted by Marius Oberholster on Sunday, October 24, 2021,
In :
Just for fun
Explore different styles and incorporate the best fits
Posted by Marius Oberholster on Wednesday, October 13, 2021,
In :
Learning
New Tutorial - For Anime Adoration Sparks
Posted by Marius Oberholster on Thursday, March 25, 2021,
In :
Tutorials
Better Proposals and why it matters
Posted by Marius Oberholster on Wednesday, November 25, 2020,
In :
General
Rendering - Expectation vs Reality
Posted by Marius Oberholster on Monday, January 13, 2020,
In :
Learning
Major Node Groups Update and news
Posted by Marius Oberholster on Saturday, August 10, 2019,
In :
News
NPR Shaders Update v5 video
Posted by Marius Oberholster on Wednesday, April 24, 2019,
In :
Tutorials
Interpreting A Tutorial [Blender]
Posted by Marius Oberholster on Wednesday, February 20, 2019,
In :
Learning
Blender 2.8 - Eevee - Action Backgrounds
Posted by Marius Oberholster on Tuesday, December 18, 2018,
In :
Tutorials
5.1 Surround in Blender - Stereo to 5.1 in Audacity
Posted by Marius Oberholster on Monday, November 26, 2018,
In :
Tutorials
Tutorial for the node groups
Posted by Marius Oberholster on Saturday, October 27, 2018,
In :
Tutorials
Node Groups mean New Features
Posted by Marius Oberholster on Tuesday, October 2, 2018,
In :
General
Water Surface and Sun Rays tutorial - For Anime
Posted by Marius Oberholster on Thursday, April 19, 2018,
In :
Tutorials
2D to 3D conversion - Proposal
Posted by Marius Oberholster on Monday, April 9, 2018,
In :
proposals
Uploading 3DSBS content to YouTube
Posted by Marius Oberholster on Friday, September 22, 2017,
In :
Tutorials
Quick Tip for VSE Transitions
Posted by Marius Oberholster on Saturday, April 15, 2017,
In :
Tutorials
Toon Shading - Cycles Caustics
Posted by Marius Oberholster on Thursday, March 30, 2017,
In :
Tutorials
For anime - New Style Candle
Posted by Marius Oberholster on Thursday, January 19, 2017,
In :
Tutorials
For anime - Water ripples
Posted by Marius Oberholster on Wednesday, September 21, 2016,
In :
Tutorials
For Anime tutorial series 3 - Fixing eyes
Posted by Marius Oberholster on Wednesday, February 17, 2016,
In :
Tutorials
For Anime tutorial series 2 - Tree Technique
Posted by Marius Oberholster on Tuesday, February 9, 2016,
In :
Tutorials
For Anime tutorial series 1 - Water reflections
Posted by Marius Oberholster on Monday, February 8, 2016,
In :
Tutorials
Advanced Cycles Toon Shading
Posted by Marius Oberholster on Monday, December 28, 2015,
In :
Tutorials
Faster testing when compositing
Posted by Marius Oberholster on Tuesday, December 22, 2015,
In :
Tips
Toon shading soft shadows
Posted by Marius Oberholster on Wednesday, December 16, 2015,
In :
Tutorials
Vintage tutorials and palm update
Posted by Marius Oberholster on Saturday, December 12, 2015,
In :
News
Quick Tip: Animation Speed Adjustment
Posted by Marius Oberholster on Monday, August 24, 2015,
In :
Tips
Anime Style Sea Tutorial series
Posted by Marius Oberholster on Wednesday, July 29, 2015,
In :
Tutorials
Compositing - Glaring Reflections [TUTORIAL]
Posted by Marius Oberholster on Thursday, June 25, 2015,
In :
Tutorials
Make Human to Anime in Blender
Posted by Marius Oberholster on Wednesday, May 20, 2015,
In :
Tutorials
Anime with Make Human + Blender
Posted by Marius Oberholster on Friday, April 17, 2015,
In :
Learning
Underwater Compositing - Softness
Posted by Marius Oberholster on Monday, February 9, 2015,
In :
Quick Blog Tutorial
Underwater compositing - Sun rays and caustics
Posted by Marius Oberholster on Friday, February 6, 2015,
In :
Quick Blog Tutorial
Underwater compositing - Mist
Posted by Marius Oberholster on Wednesday, January 28, 2015,
In :
Quick Blog Tutorial
Underwater compositing - Brightest boost
Posted by Marius Oberholster on Thursday, December 11, 2014,
In :
Quick Blog Tutorial
Underwater compositing - Color fringe
Posted by Marius Oberholster on Wednesday, December 3, 2014,
In :
Quick Blog Tutorial
A few tips on Freestyle rendering
Posted by Marius Oberholster on Tuesday, August 19, 2014,
In :
Tutorials
Custom brick texture - All procedural
Posted by Marius Oberholster on Friday, July 4, 2014,
In :
Quick Blog Tutorial
Water caustics in BGE
Posted by Marius Oberholster on Friday, June 13, 2014,
In :
Quick Blog Tutorial
Toon Shading_an improvement
Posted by Marius Oberholster on Friday, April 25, 2014,
In :
Quick Blog Tutorial
Normal something
Posted by Marius Oberholster on Wednesday, April 23, 2014,
In :
Quick Blog Tutorial
Moving onto video
Posted by Marius Oberholster on Thursday, March 27, 2014,
In :
Teaching and prayer
Compositing solution
Posted by Marius Oberholster on Monday, March 24, 2014,
In :
Quick Blog Tutorial
Old renders are ready-to-use material
Posted by Marius Oberholster on Monday, March 10, 2014,
In :
Tips
When rain and water meet
Posted by Marius Oberholster on Thursday, February 13, 2014,
In :
Quick Blog Tutorial
New competition and some news
Posted by Marius Oberholster on Monday, February 10, 2014,
In :
Blender News
Keyboard sensor and controls
Posted by Marius Oberholster on Wednesday, January 15, 2014,
In :
Quick Blog Tutorial
The return of the butterflies
Posted by Marius Oberholster on Tuesday, January 7, 2014,
In :
Quick Blog Tutorial
First Blender video tutorial, yes
Posted by Marius Oberholster on Tuesday, December 31, 2013,
In :
Tutorials
Painting sculptural detail
Posted by Marius Oberholster on Sunday, December 29, 2013,
In :
Quick Blog Tutorial
Parental Rigging
Posted by Marius Oberholster on Friday, December 27, 2013,
In :
Quick Blog Tutorial
Keep your shadow on
Posted by Marius Oberholster on Tuesday, December 17, 2013,
In :
Quick Blog Tutorial
A quick tip - progressive scaling
Posted by Marius Oberholster on Wednesday, December 4, 2013,
In :
Quick Blog Tutorial
Anti-aliasing with NVidia and Blender
Posted by Marius Oberholster on Monday, December 2, 2013,
In :
Quick Blog Tutorial
Quick notice and a big something
Posted by Marius Oberholster on Thursday, November 28, 2013,
In :
Tutorials
Toons, the conclusion_haha
Posted by Marius Oberholster on Friday, November 22, 2013,
In :
Blender News
Continuation: The toons
Posted by Marius Oberholster on Thursday, November 21, 2013,
In :
Quick Blog Tutorial
2D without freestyle, for the Game Engine
Posted by Marius Oberholster on Wednesday, November 20, 2013,
In :
General
New Blender Guru Competition - Christmas
Posted by Marius Oberholster on Thursday, November 14, 2013,
In :
Blender Guru Competitions
BGE - When falling, and falling, and falling and falling
Posted by Marius Oberholster on Thursday, November 7, 2013,
In :
Quick Blog Tutorial
BGE - My actions went MIA
Posted by Marius Oberholster on Tuesday, November 5, 2013,
In :
Quick Blog Tutorial
BGE - Overlay scene
Posted by Marius Oberholster on Friday, November 1, 2013,
In :
Quick Blog Tutorial
Modifiers in the graph editor
Posted by Marius Oberholster on Monday, October 28, 2013,
In :
Quick Blog Tutorial
Game Engine - Animated textures
Posted by Marius Oberholster on Tuesday, October 22, 2013,
In :
Quick Blog Tutorial
Default project?_huh
Posted by Marius Oberholster on Friday, October 18, 2013,
In :
Quick Blog Tutorial
Blender has an auto-save?!
Posted by Marius Oberholster on Tuesday, October 8, 2013,
In :
Quick Blog Tutorial
Unwrapping a fountain
Posted by Marius Oberholster on Friday, October 4, 2013,
In :
Quick Blog Tutorial
Point density, that great miss
Posted by Marius Oberholster on Monday, September 30, 2013,
In :
Quick Blog Tutorial
My world is showing a message
Posted by Marius Oberholster on Thursday, September 26, 2013,
In :
Quick Blog Tutorial
A little bright I would say
Posted by Marius Oberholster on Tuesday, September 24, 2013,
In :
General
Rain can splash
Posted by Marius Oberholster on Monday, September 23, 2013,
In :
Quick Blog Tutorial
New profile pic! A good face lift!
Posted by Marius Oberholster on Thursday, August 1, 2013,
In :
General
JESUS short-film in anime!
Posted by Marius Oberholster on Monday, February 20, 2012,
In :
JESUS Film anime