The Blog

About Me


Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: "tiles" (Show all posts)

Hey there, long time no see

Posted by Marius Oberholster on Tuesday, March 5, 2013, In : Tutorials 
Hey everyone!

Missed posting and really thought about the blog a lot, but I finally have the time to get back to the book again.

Had some big projects unrelated to Blender or visual stuff and it has really taken up a huge amount of time, but the last project was wedding pictures for a friend of mine. I was not the official wedding photographer and I would really like to say thank you to him and his team for a smashing job of directing them. Without their hard work, my pictures would probably ha...
Continue reading ...
 

Update on the earlier post

Posted by Marius Oberholster on Wednesday, January 23, 2013, In : General 
Hey all!

Here is the update I was talking about earlier today that I was hoping to make. It literally just finished rendering:

(render fresh from the Cycles Render oven, lol)

As you can see, it looks a lot better than it did without the grout in the joints:


I really like this tutorial a lot, and I know you will too!!

Have a great one!

Thank YOU!11

Continue reading ...
 

Feature wall

Posted by Marius Oberholster on Monday, January 21, 2013, In : wip 
Hey all!

Been working hard on the tile tutorial and today I can actually show you an example from the tutorial itself. When you go through this one, you'll be shocked at how simple this truly is, but that's later. Here's the sample from the tutorial:

As you can see, this is for a feature wall, but currently it lacks vibrancy, because it is in a limited lighting area. Anyway, you can tell that the tiles don't gloss like they should, but I have an idea of how to fix that.

I hope you are still look...
Continue reading ...
 

Update on tiles - example

Posted by Marius Oberholster on Friday, January 18, 2013, In : wip 
Hey all!

Here is a practical example of how the tile tutorial would work for you.

This is what happens if your unwrapping is out and you try tiling:

While the displacement is in such a state that I am fairly happy with it, the tile sizes are most certainly not. Just look at the difference between the hallway leading to the platform. They are almost half the size and that does not work right for what I want in this scene, so I had to unwrap it in a more custom way.

It then came out looking off a f...

Continue reading ...
 

Tiles

Posted by Marius Oberholster on Monday, January 14, 2013, In : wip 
Hey all!

I've seen people using tile textures, but some were not properly cropped and created some thicker grout lines and that does not bode well for realism. There are solutions with procedural textures and in the book I explain two of these. This represents the easier of the methods:

As you can see, the floor is almost perfect, but still has some irregularities (examine the grout lines and you'll see they are not perfect, because they shouldn't be).

The second method builds on the first and g...

Continue reading ...
 
 
Social
(+27) 073 104 2834   |   marius.oberholster@gmail.com   |   Contact

Make a free website with Yola