Volumetric simulation
Posted by Marius Oberholster on Monday, January 6, 2014 Under: wip
In : wip
Tags: jesus volumetric clouds work progress particles game engine blender
Marius Oberholster |
Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around! |
In : wip
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