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Warning warp

Posted by Marius Oberholster on Tuesday, October 15, 2013 Under: Tips
Hey all!

Today I can give you a tip. While I mentioned it earlier, I wanna reiterate this:
- Warping is not a solid state influencer, in other words, as the camera moves, so does the warping. This plays to your advantage, as it can be used for various ice effects without having to use reflections.

Here are two examples:

Waterfall - Best example


Purposeful example


Without warping (see the difference)

Hope this tip showed you the solution to some of your projects' problems, if you've seen some odd stuff taking place.

Also, just as a reminder, keep your eyes open this week for Andrew's proposal on the Blender Interface improvements. I believe he's done his research very thoroughly and most of his ideas are brilliant and GOD Willing, will make Blender the nr1 3D suite in the world, when you look at usability!

Have a great one!

Thank YOU!!!!

In : Tips 


Tags: jesus  tip  small  short  quick  blender  interface 

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About Me


Marius Oberholster Hey! I've been doing this full-time since July of 2011. It has been an incredible learning experience, not only learning how Blender works (still learning), but also about Open-Source and the incredible software available. ----------- This Blog will be a way to stay up to date on all things Panther Dynamics as well as some personal stuff as well.

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