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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: " scale" (Show all posts)

A quick tip - progressive scaling

Posted by Marius Oberholster on Wednesday, December 4, 2013, In : Quick Blog Tutorial 
Good day everyone!

Before I get to the tip, I'd just like to remind you guys that shared and liked the BGE page (which I really appreciate btw), that the URL to it has changed. So if you'd like to share the knowledge there and help others get started, just go here and share.

Thank you again!

Now, onto the tip. In the Game Engine, you have what is known as an action actuator. This tool allows us to trigger separate animations on characters, like crouching, ducking, rolling, etc. But! This tool ca...
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Free wallpaper today, yey!

Posted by Marius Oberholster on Friday, September 28, 2012, In : Just for fun 
Hey all!

Didn't get any requests for this one, but I believe HE wants it shared. So, here it is. I had to modify it a bit, because the single mountain landscape, just didn't cut it. I added a few more and some mist as well as a few other things, but I really wanted to add as much photographic qualities as I possibly could to just give it that bit of a boost, including a vignette (it is that bright spot in the middle of most photos). Because this is a very bright scene, the appearance thereof w...
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