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I give glory to, acknowledge and remember God for this website. He enabled me to do all this and this website belongs to Him. Thank You!

Water Surface and Sun Rays tutorial - For Anime

April 19, 2018
Hey all!

Tutorial time again!

Today we talk about the water surface and getting those beautiful sun rays (of course compositing). Continue reading - there's more!

JESUS rules!!! (^^,)


 - Sound
   I had major sound quality issues over the past year or so. It has been a nightmare to get clean audio! I was frustrated to the max! Everytime though, GOD did come through and I got okay audio, but there has always been a significant amount of noise - at least to the point where I couldn't remove most of it.

There are many reasons for this, but here are a few:
 - Electronic interference (from the plug - yeah, that bad)
We live in an area that is plagues with electronic interference. In fact, it covers most of the city - preventing simple plug-in mics like mine from functional at their best. This has been detremental, especially duing the day, for good quality audio. Thankfully, with some infrastructure upgrades through the years, it has dramatically improved! GOD is awesome!

 - Electronic interference (the computor itself)
This is a major issue for any studio and they have all manner of devices available that can separate the audio processing from the computer unit itself. This however is not a budgetary item for me right now - GOD will provide better equipment as HE proves faithful with what HE's given me so far.

 - Other programs (I KNOW RIGHT?! Who would've thought)
The shock of the year! haha. I was looking for solutions to sound this week when GOD opened up something to me I never expected. I closed blender and immediately my sound level was lower (I was using headphones at the time) and I was like: "What was that?!..." so I opened Blender again and sure enough, the hissing was back. Closed it, hissing gone, etc. I was amazed!!! Also puzzled by what to do.

GOD simply told me to separate my recording from my listening. I have two audio devices (on board and dedicated card) so I have the mic and speakers in one and the headphones in the other. This allows me to record from one sound card, while the audio from blender comes out through the other - preventing any bleeding onto the mic audio. This won't be an issue for stereo mix, as what I do atm allows me to keep it muted and add the audio files later.

 - The microphone
Like I said in a previous parapgraph, this is not something I can go and spend money on atm. So I have to use what I have. I have a senheizer headset with a mic (like those that call centers use) and it does give really great sound in post, but it records at an extremely low level - which I really can't explain (mic boost is on and the volume turned up). That extremely low level, means I get this high-frequency buzzing in the background (probably from my PC) that kinda eats away at the audio as I have to remove it in post. So I would really like to upgrade my audio in the near future! hahaha.
GOD willing - which I know HE is!

Conclusion on audio:
   If you experience noise that you simply can't remove, look at what programs are doing with your sound and listen for various issues. If you can, attempt to separate devices if you have more than one. If you have only one, try various work arounds (the LORD will lead you if you ask HIM). There was one guy who posted a video that said that if he doesn't turn his mic all the way up, he gets less static and it's a consistent solution for him. Try that.

At the end of the day, just do the best you can with what you have and if you do right and for the right reasons, GOD will bless it (that does not always mean what we'd like it to mean, haha). 

 - The look
The look of today's tutorial was brought to completion when GOD had me try something I did not expect - adding color to the result. I was stunned - that was it! The look!

Before that, I was kinda annoyed at the result, despite knowing it wasn't bad. The problem is it wasn't great either! haha. Now it's wonderful! GOD is awesome!!

 - Upscaling
Of course with all this being done today, I wanted to get it done as quickly as possible, so I rendered it out at 50% HD and then upscaled it with Waifu2X-caffe. It is a phenomenal little program that does static super resolution upscaling. Of course, if you do use it, it is completely at your own risk and by your own choice:
http://github.com/lltcggie/waifu2x-caffe

 - Size and data limitation
We are currently on a very severe data limited plan. So uploading large video files is really not an option. I thank GOD I was able to upload this in fullHD. In 2.79 we get new video encoding options for FFMPEG. This allows you to define a quality level instead of a size or bitrate - as well as encoding speed. Both of these dramatically reduce file size when used right (and if your video is very still like a tutorial). The final video that would've been uploaded, was over 700MB. The final upload 223MB - both FullHD and very little difference in visual quality. Granted, for us, this is still a significant amount atm, but wow wow wow wow! I am so grateful I could upload in Full 1080p HD!

Thank YOU LORD!!!

Without HIM, none of this would be possible! :D

Know JESUS yet? GOD is reaching out to you through these videos. HE loves you more than you can imagine and wants you to know HIM. Not because HE's lonely, but because HE loves you and paid a heavy price to enable you to go to Heaven, where HE is. See, we all have sinned in some way shape or form. That makes us guilty before GOD. If you have ever said that you hated someone, in GOD's standard, you have committed murder (James 4). If you've ever looked on a person with lustful thinking, you've already committed fornication with them in your heart and you are then guilty of sexual impurity. If you were to face GOD on judgement day, saying: "I was a good person" will be a void argument, just like it would be before a human judge. GOD knew that we would have to pay that penalty and that we could not pay it, even if we tried, but sent JESUS to pay the price for us. Your sins were put on HIM and the forgiveness that is there for you was by no means cheap - the cross was not padded and comfortable, neither was the death.

But, HE was raised up on the third day (after being crucified) and finished the work so that we may enter through HIM paying the penalty we were supposed to pay, but it is only valid for you, if you accept it and live for HIM.
If that is you today, please, follow this prayer:

"JESUS, I believe that YOU are real and I believe YOU died for me and was raised on the third day for me. Please forgive me for my many sins. I make YOU the LORD of my life, full time and to fill me with YOUR HOLY SPIRIT. Teach me how to live for YOU, help me become what YOU have made me to be, in JESUS' Name! Amen!"
To find out more, you can check out this link:
http://www.crossallegiance.org/knowJesus.html

It gives you access to free Bible translations, free teaching videos and more. Remember, this is a decision with eternal consequence, choose life, choose JESUS. :D

Have a great one!!!

Thank YOU!!!!!!

 - Reminders

Exodus 7-12, KJV
 

2D to 3D conversion - Proposal

April 9, 2018
Hey all!

I had the amazing priviledge of being able to write another proposal on Right-Click Select! Shockingly, I didn't actually blog about it, so that is what this is! Yay, hahaha!

So the basic idea is that you use the existing depth information (mist pass) to slice up the scene in as many slices as possible, causing something like this:



This means that you can now shift these slices and create what your eyes will see. I was extremely opposed to it, but it actually does make more sense to do ...

Continue reading...
 

Epilogue

January 3, 2018
Hey all!

Don't you just love that title?! Sounds so epic! It was from a concentration standpoint. Goodness! hahaha.

With all the work said and done, we have:

Normal and Bump Mapping


Works with averaging what is there with the map itself. Gives a nicely balanced result. Bump maps are also converted to normal maps, but purely based on a flattened version that is connected to all three axes.

Ambient Light


For this feature, I simply added an emission shader and fed it, based on circumstances, either th...

Continue reading...
 

Building a formula with nodes

January 3, 2018
Hey all!

Building a formula with nodes is not as hard as it seams, but it can certainly be harder than you think as well.

You have to take quite a few things into account and these make it confusing:
 - Order of operations (will affect result)
 - Vector math functions available
 - Vector math output appropriacy (which output from vector math to use and when)
 - Vector transforms required
 - Vector separation and joinings required (available math functions dependent)
 - Math node functionality
 - Math ...

Continue reading...
 

Blinn vs Phong

January 3, 2018
Hey all!

Believe it or not, the Blinn and Phong models are not all that different. The goal with Blinn is to have specularity that is similar to Phong, but without it's sensitivity to proximity. This give many advantages within NPR, because it gives yet another thing you can manipulate - the size of the specularity. Source links will be at the end of this post.

Let's look at their formulas (don't worry, this doesn't get very technical) and the variables.

R = Reflected direction to the light sour...

Continue reading...
 

Happy new shaders

January 3, 2018
Hey all!

Happy new year!! May GOD bless you in all you lay your hands to for HIS Name's sake!!

I have to say that 2017 certainly came with a lot of unexpected things. I was hoping to finish Exodus by June (haha, hilarious! haha). I was certainly not planning on working on toon shaders for Eevee and honestly, by this time I was expecting a finished Eevee (can someone say super unrealistic, hahaha).

On the plus side - the animation for Exodus has progressed to where chapter 7 is visually complete....

Continue reading...
 

Uploading 3DSBS content to YouTube

September 22, 2017
Hey all!

Without ado, here is the video! (Below for more details on why this way)


GOD is so great!

For more on Exodus 7-12, KJV:
BibleAnimations blog
Production Vlog playlist

3D content comes in various forms and like audio, for stereo, comes in 2 streams or more. YouTube supports
- 3D Side By Side
- 3D Top and Bottom
- 360'
- VR (2 streams of 360 - for Google Glass or other headmounted VR gear)

The old way of making YouTube videos 3D:

For most of the ab...

Continue reading...
 

For Anime - Defocus

August 18, 2017
Hey all!

   Finally, after a while, I am able to upload another tutorial for you all to enjoy! I am so thankful to have been blessed and enabled to share this one with you guys!


GOD is so good!

 - Why another Defocus node
   While Blender already has a defocus node, there are problems with it that I just can't seem to get over. The primary problem is that it blurs the inside of a shape, but not the outside of it when it is out of focus. This is physically incorrect and makes the result hideous (s...

Continue reading...
 

Text ablaze

June 10, 2017
Hey all!

I have quite a few tutorials in line, waiting to be done, but really felt led to do Mvr blaze's request and make a tutorial about animated fire on text. It was quite a unique challenge, which you will see when you watch the tutorial! The approach was super unique and in total opposition to my usual approach. GOD's ideas are always always always better!

Here is the video:


GOD is super!!!

 - Why Volume?
   Initially, I didn't want to use volume. I prefer meshes and empties, because it is ju...

Continue reading...
 

Quick Tip - VSE Green Screen

April 24, 2017
Hey all!

I am so excited that I get to share this with you guys so soon! Since working on the transitions, I've also been working on getting a green screen effect using only the VSE and GOD has been super gracious to me in that this morning HE showed me how to "formulate" the process to where you only need adjust the effect.

I had just uploaded the test when I felt led to record it and get it online using the example footage, as it really is a good example. Remember though, if you want to do co...
Continue reading...
 

"For I testify unto every man that heareth the words of the prophecy of this book, If any man shall add unto these things, God shall add unto him the plagues that are written in this book:
And if any man shall take away from the words of the book of this prophecy, God shall take away his part out of the book of life, and out of the holy city, and from the things which are written in this book.
He which testifieth these things saith, Surely I come quickly. Amen. Even so, come, Lord Jesus.
The grace of our Lord Jesus Christ be with you all. Amen." Revelation 22:18-21

"Add thou not unto his words, lest he reprove thee, and thou be found a liar." Proverbs 30:6

King James Version, Public Domain

About Me


Marius Oberholster Hey! I've been doing this full-time since July of 2011. It has been an incredible learning experience, not only learning how Blender works (still learning), but also about Open-Source and the incredible software available. ----------- This Blog will be a way to stay up to date on all things Panther Dynamics as well as some personal stuff as well.

LivingWaters movies:

The Living Waters ministry kindly allow people to post these, so you too may benefit from them! :D
GOD Bless you! Please share these!

Wanna see more, check out the portfolio:

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